Particle smoke

Particles..

I came to the point in time where I needed particles to make some smoke when figures/vehicles in the game are being destroyed. Made my own particle system but it needs to be trimmed a bit with different color scales and intensity between each particle, making them fade out nicely at the top.

I've used the up vector of the box and projected it onto the smoke particles positions to move each particle upwards, no matter of where the box is placed on the sphere the smoke will always rise up towards the atmosphere.

I guess it's time for me to design better entities than just boxes, that I'l do soon enough.

This is my first version of smoke.




There's a box that cannot take anymore, destroyed in black smoke.

I have a lot to do, but now I really need to get myself to bed.

See you!




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